Day Of The Dead
Project Status

Finished

Project Type

Solo

Project Duration

~ month - 11.2020

~ Version 1.1 - 23.09.2023

~ Version 1.2.1 - 05.02.2024

~ Version 1.3.0 - 12.12.2025

Software Used

Unity Engine, GIMP, Photoshop

About game

The project was initially created for classes in 2D Graphics, the goals were to show the Mexican holiday of Día de Muertos (Day of the Dead), which was presented in Story mode. In addition, I did the Arena mode, which was based on Mobs Inc, where player have to survive 14 waves of enemies, fight 4 types of enemies and finally face the boss. Player play as Luchador, who has a basic attack and two special attacks that can be unlocked after reaching the appropriate character level. After defeating the boss, an additional Luchador skin is unlocked, which can be used in this mode.

- Added new sound effects in Story Mode

- Added particle effects for the cauldron and trees in Story Mode

- Reworking the menu, adding animations and sound effects

- Added a new character to Arena Mode

- And many other fixes and improvement

Boss arriving
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Boss second ability
Chupacabra
Enemy summon
Wave
Landing shock wave
Mariachi band
New character ability
Playable WebGL build